Wednesday 15 September 2010

OpenGL SuperBible

OpenGL SuperBible
Author: Richard S. Wright
Edition: 4
Binding: Paperback
ISBN: 0321498828



OpenGL SuperBible: Comprehensive Tutorial and Reference (4th Edition)


OpenGL A SuperBible, Fourth Edition , begins by illuminating the core techniques of "classic" OpenGL graphics programming, from drawing in space to geometric transformations, from lighting to texture mapping. Get OpenGL SuperBible computer books for free.
The authors cover newer OpenGL capabilities, including OpenGL 2.1's powerful programmable pipeline, vertex and fragment shaders, and advanced buffers. They also present thorough, up-to-date introductions to OpenGL implementations on multiple platforms, including Windows, Mac OS X, GNU/Linux, UNIX, and embedded systems. A Coverage includes A AAAAAAAAA An entirely new chapter on OpenGL ES programming for handhelds AAAAAAAAA Completely rewritten chapters on OpenGL for Mac OS Check OpenGL SuperBible our best computer books for 2013. All books are available in pdf format and downloadable from rapidshare, 4shared, and mediafire.

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OpenGL SuperBible Free


A Coverage includes A AAAAAAAAA An entirely new chapter on OpenGL ES programming for handhelds AAAAAAAAA Completely rewritten chapters on OpenGL for Mac OS

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